← Games / Elemental Shooter

ELEMENTAL SHOOTER

In Development

A side-scrolling shooter built from scratch in Zig using SDL2. The player is Skyla — a pilot with access to six elemental bullet types, custom sprite animations, and wave-based enemy encounters.

Engine
Zig + SDL2
Platform
Desktop
Status
Dev
Bullet Types
6
Elemental Types
Fire
Water
Earth
Wind
Light
Dark
FEATURES
Custom Sprite Animations

Hand-crafted RGBA frame strips for Skyla with idle, boost, brake, and strafe animations.

Wave-Based Enemies

JSON-defined wave files spawn scorpion skittelers, type-A fighters, and bosses.

Elemental System

Six bullet types — fire, water, earth, wind, light, dark — each with distinct SFX and visuals.

Tilemap Levels

Tile-based level renderer with atlas JSON, road tiles, and block tiles for each level.